BioWare

     MODELING - LIGHTING - LEVEL DESIGN



On Warhammer Online: Age of Reckoning, my responsibilities included lighting the game, and making environmental assets.


LIGHTING:

 

MODELS:



 

On Warhammer Online: Age of Reckoning - The Verminous Horde, my responsibilities entailed level design, creation, lighting, and implementation of the dungeon shell. I was also in charge of managing outsourcing needs.